EX Skills: Actives & Passives, Listed.

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EX Skills: Actives & Passives, Listed.

Post by m1stGUN on Thu Jun 02, 2011 10:50 am

Not my work, copied from another forum.

Also: All EX skills are completely disabled in PVP, from what I understand.

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Active vs. Passive
There are two main types of EX skills. The first type you will get to
play with are EX passives. You can get these pretty early on and what
they do is modify existing skills. The most common modification is
increasing a skill's damage. EX passives can do other things too but it
varies between skills.

EX actives on the other hand is an entirely new skill. It is something
you can use and while it may have a name similar to other skills, EX
actives DO NOT SHARE COOL DOWNS.

TP System
Starting at level 50, you gain 1 TP per level. Total of 21 TP from level
50 to 70. At level 60 and 65, you will have a quest to obtain a TP
Book. Using both books will net you a grand total of 23 TP.

Seria sells a TP Reset Book for 1,000,000 gold. If you don't like your current TP configuration, you can reset it.
------------------------------------------------------------------------------------
How will this guide work?
I will be listing every single EX skill. EX passives will include
details listed under their skill description. Warning: not all
information is listed under skill description. There are some numbers
that are not listed at all, so I have no clue as to what their actual
values are. I will list any hidden values I know.

I will NOT list any values for EX actives due to the fact that fixed
damage values scale along with level. I will most likely give a vague
description about actives unless I have actually used them before.

General Stats
-All of these are separate EX passives that boost a general stat.
-Each one can be leveled starting at level 50
-Can be leveled at 50/55/60
-Maximum level is 3
-Cost 1 TP per level

Strength Training
+25/50/75 Strength

Stamina Promotion
+25/50/75 Stamina

Intelligence Growth
+25/50/75 Intelligence

Mental Power Exaltation
+25/50/75 Spirit

Good Hit Training
+3%/6%/10% Hit Rate

Evasion Training
+3%/6%/10% Evasion

HP Regenerate Acceleration
For every 500 Stamina, HP regen is increased by 90/180/270 per minute

MP Regenerate Acceleration
For every 500 Spirit, MP regen is increased by 72/144/216 per minute

Elemental Attack Training
+3/6/10 fire, water, dark, and light damage

Elemental Resistance Training
+5/10/15 fire, water, dark, and light resistance

Basic Attack Power Up Upgrade
Increases normal, dash, and jump attacks by 10% per level

Ghost Knight
General
Triple Slash Upgrade
-Requires level 5 Triple Slash
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Adds 2 additional slashes
-Decreases base damage by 15%
-Increases damage by 10% per level

Ashen Fork Upgrade
-Requires level 10 Ashen Fork
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Height required to generate shock wave is decreased by 10% per level
-Increases damage by 10% per level

Ghost Blade Upgrade
-Requires level 10 Ghost Blade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level

Moonlight Slash Upgrade
-Requires level 10 Moonlight Slash
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases size of full moon by 5% per level
-Increases damage by 10% per level

Gore Cross Upgrade
-Requires level 10 Gore Cross
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 8% per level
-Increases size by +5% per level
-Increases bleeding duration by 1 second per level

Hop Smash Upgrade
-Requires level 10 Hop Smash
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases jump strength by 10px per level
-Increases damage by 8% per level
-Increases bleeding duration by 1 second per level
-Increases shock wave range by 8% per level

Neutral Wave Upgrade
-Requires level 10 Neutral Wave
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 8% per level
-Increases size by +5% per level

Wave Wheel Slasher Upgrade
-Requires level 10 Wave Wheel Slasher
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 2 for wave ring

Weapon Master
EX Passives:
Reverse attack from the backside Upgrade
-Requires level 10 Reverse attack from the backside
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level

Valiant Dragon Rush
-Requires level 10 Valiant Dragon Rush
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits per charge by 2
-Damage reduced by 20%

Momentary Slash
-Requires level 10 Momentary Slash
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases charge time by 0.1 second per level
-Increases damage by 10% per level

EX Actives:
Charge Burst
-Requires level 5 Charge Crash
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 1 Clear Cube Fragment
-Rushes forward and back while pulling enemies into one spot
-Ends with a final upward slash
-Can inflict stun

Ultimate Momentary Slash
-Requires level 5 Momentary Slash
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Momentary Slash except it can be charged up and releases a wave that travels forward.

Soul Bringer
EX Passives:
The Bremen of Muzzy eyes Upgrade
-Requires level 5 The Bremen of Muzzy eyes
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Grants physical defense reduction (values are about half of magic defense reduction)
-Increases magic defense reduction by 2% per level

Ghost Step Upgrade
-Requires level 10 Ghost Step
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases duration of Ghost Step by 2 seconds per level
-Increases invincibility period by 0.1 seconds per level
-Increases invincibility on hit chance by 5% per level
-Increases invincibility on hit duration by 0.25 seconds per level

Rhasa of Epidemic Upgrade
-Requires level 10 Rhasa of Epidemic
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of spirits attached to a target by 2

EX Actives:
Saya of Crystal
-Requires level 5 Summon Saya
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: 0.5 seconds
-Cool down: 40 seconds
-Cost 1 Clear Cube Fragment
-Summons a stronger Saya with the ability to generate crystals that seek outer nearby enemies

Tombstone Triangle
-Requires level 5 Tombstone
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.5 seconds
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Drop 3 giant tombstones in a triangle
-Deals initial damage and has a chance to inflict curse
-Lowers enemy's dark resistance who are near the aura
-Tombstones explodes after 10 seconds and deals massive damage

Berserker
EX Passives:
Die Hard Upgrade
-Requires level 10 Die Hard
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases recovery rate by 10% per level
-Increases the HP percentage required by 3% per level

Reckless Upgrade
-Requires level 10 Reckless
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to cause bleeding on attack
-Increases duration by 3 seconds per level

Bloody Rave Upgrade
-Requires level 10 Bloody Rave
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases attraction speed by 10% per level
-Increases damage by 10% per level
-Increases HP consumption by 10% per level

EX Actives:
Bloodruin
-Requires level 10 Bloodlust
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 1 Clear Cube Fragment
-Grabbed target takes several hits during the grab duration
-Unleashes a huge burst of blood after grab duration is over
-Burst damage can hit several times
-Strength buff works similar to regular Bloodlust

Burst Fury
-Requires level 5 Raging Fury
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Creates a fountain of blood
-Fountain will continue as long as the skill button is held
-Can be canceled early so the player can act freely in the fountain

Asura
EX Passives:
Murderous Wave Upgrade
-Requires level 10 Murderous Wave
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Grants a damage reduction aura to Murderous Wave
-Increases damage reduction aura range by 50px per level
-Increases damage reduction by 3% per level
-Has a hidden damage reduction base of 2% at level 0

Wave Mark Upgrade
-Requires level 10 Wave Mark
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases duration of each mark by 3 seconds per level
-Decreases time it takes to generate a mark by 1 second per level

Ghost Gate Return Upgrade
-Requires level 1 The Guard
-Requires level 55/60
-Max level: 2
-Cost: 1 TP
-Increases maximum number of hits by 2 per level

EX Actives:
Extreme Ice Wave
-Requires level 10 Ice Wave
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: 0.3 seconds
-Cool down: 30 seconds
-Cost 1 Clear Cube Fragment
-Unleashes 7 ice pillars very rapidly
-Deals initial damage and has a chance to freeze on hit
-Explodes a few seconds later for massive damage

Extreme Fire Wave
-Requires level 5 Fire Wave
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.4 seconds
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Launches an initial wave that deals explosion damage on impact
-Creates a burning dome that deals damage to anything inside every 0.5 seconds
-Enemies suffer damage and burning status inside the dome

Male Fighter
General
Seismic Punch Upgrade
-Requires level 10 Seismic Punch
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases jump height by 30%

Glab Knee Kick Upgrade
-Requires level 10 Glab Knee Kick
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases shock wave radius by 10% per level

Iron Physique Upgrade
-Requires level 10 Iron Physique
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to go into Super Armor by chance when hit
-Chance increases by 10% per level

Nen Ball Upgrade
-Requires level 10 Nen Ball
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases size by 10% per level

Crouch Upgrade
-Requires level 1 Crouch
-Requires level 50
-Max level: 3
-Cost: 1 TP
-Grants invincibility when crouching
-Increases invincibility duration by 0.2 second per level

Helter Skelter (Sand Thrower) Upgrade
-Requires level 10 Helter Skelter
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases attack area by 10% per level

Low Kick Upgrade
-Requires level 10 Low Kick
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases hit stun by 10% per level

Tornado Kick Upgrade
-Requires level 10 Tornado Kick
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 2

Nen Master
EX Passives:
Glab Knee Thunder Upgrade
-Requires level 10 Glab Knee Thunder
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases shock damage by 10% per level

Kikouken Upgrade
-Requires level 10 Kikouken
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases shock damage by 10% per level

White Tiger Upgrade
-Requires level 10 White Tiger
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases size by 10% per level

EX Actives:
Nen Spear
-Requires level 5 Nen Guard
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 1 Clear Cube Fragment
-Pierces enemies with a spear that will explode after a certain duration
-Can inflict shock

Kikou Transfer
-Requires level 5 Kikouken
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.7 second
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragment
-Summons a pillar to electricity at a location in front of you
-Can inflict shock

Striker
EX Passives:
Bone Crusher Upgrade
-Requires level 10 Bone Crusher
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases proc rate by 10% per level

Lightning Dance Upgrade
-Requires level 10 Lightning Dance
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases travel distance by 50px per level
-Increases maximum number of hits by 1 per level

Red Flame Storm Kick Upgrade
-Requires Red Flame Storm Kick
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 2

EX Actives:
Leg Chain
-Requires level 5 Low Kick
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 1 Clear Cube Fragment
-Chains 3 powerful kicks together

Spin Kick
-Requires level 5 Red Flame Storm Kick
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Performs a spinning kick followed by a powerful kick

Street Fighter
EX Passives:
Provocation Upgrade
-Requires level 10 Provocation
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases duration by 10% per level

Venom Mine Upgrade
-Requires level Venom Mine
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level

Needle Spin Upgrade
-Requires level 10 Needle Spin
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level

EX Actives:
Sticky Ball
-Requires level 5 Grab Explosion
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 1 Clear Cube Fragment
-Tosses out a ball of goo that explodes
-Deals damage and can inflict slow

Wild Bloody Whip
-Requires level 5 Web Throw
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Leaps into the air and whips the ground below
-Causes damage and can inflict bleeding

Grappler
EX Passives:
Shoulder Tackle Upgrade
-Requires level 10 Shoulder Tackle
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Decreases charge time by 0.07 seconds per level

Rolling Spike Upgrade
-Requires level 10 Rolling Spike
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases shock wave radius by 10% per level

Blow Strike Upgrade
-Requires level 10 Blow Strike
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to inflict stun
-Increases damage by 10% per level
-Increases stun chance by 15% per level
-Increases stun level by 5 per level

EX Actives:
Pierce
-Requires level 5 Shoulder Tackle
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 1 Clear Cube Fragment
-A stronger version of Shoulder Tackle

Just One
-Requires level 5 Definite Grab
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Awakening Active in EX Active form with a lot more punches.

Female Fighter
General
Nen Ball Upgrade
-Requires level 10 Nen Ball
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to seek out enemies in front of you
-Increases damage by 10% per level
-Increases seeking ability by 4% per level

Low Kick Upgrade
-Requires level 10 Low Kick
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases hit stun by 5 per level
-Increases damage against downed targets by 10% per level

Tiger Chain Strike Upgrade
-Requires level 10 Tiger Chain Strike
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases attack speed by 15% per level

Crouch Upgrade
-Requires level 1 Crouch
-Requires level 50
-Max level: 3
-Cost: 1 TP
-Grants invincibility when crouching
-Increases invincibility duration by 0.2 second per level

Helter Skelter (Sand Thrower) Upgrade
-Requires level 10 Helter Skelter
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases attack area by 10% per level

Suplex Upgrade
-Requires level 10 Suplex
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases splash damage by 10% per level
-Increases splash damage radius by 10% per level

Iron Physique Upgrade
-Requires level 10 Iron Physique
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to go into Super Armor by chance when hit
-Chance increases by 10% per level

Nen Master
EX Passives:
Spiral Nen Upgrade
-Requires level 10 Spiral Nen
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases duration by 10 seconds per level
-Increases maximum number of hits by 2 per level

Kikouken Upgrade
-Requires level 10 Kikouken
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases maximum number of hits by 1 per level

Suplex Thunder Upgrade
-Requires level 10 Suplex Thunder
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases shock chance by 5% per level

White Tiger Upgrade
-Requires level 10 White Tiger
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases duration by 3 seconds per level
-Increases damage by 5% per level

EX Actives:
Ultimate Nen Guard
-Requires level 5 Nen Guard
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: 0.7 seconds
-Cool down: 70 seconds
-Duration: 20 seconds
-Creates an electrocuted Nen Guard
-Enemies attacking the Nen Guard will have damage reflected back to them (cannot exceed listed damage)
-Any damage absorbed by Ultimate Nen Guard will be converted to heal allies inside

Greatest Lion's Roar
-Requires level 5 Lion's Roar
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.7 seconds
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Unleashes a powerful roar and applies a buff
-Buff last 30 seconds and boosts physical critical rate, magical critical rate, hit rate, and evasion rate by 6%
-Also applies a light element attack buff that adds additional damage up to 20 hits

Striker
EX Passives:
Mountain Pusher Upgrade
-Requires level 10 Mountain Pusher
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level

One Inch Punch Upgrade
-Requires level 10 One Inch Punch
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases splash damage by 10% per level
-Increases hit stun by 15% per level

Lightning Dance Upgrade
-Requires level 10 Lightning Dance
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases travel distance by 50px per level
-Increases maximum number of hits by 1 per level

EX Actives:
Shattering Fist
-Requires level 5 Crushing Fist
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 1 Clear Cube Fragment
-Extremely strong version of Crushing Fist and also deals splash damage

Rising Upper
-Requires level 5 Rising Knuckle
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Rising Knuckle without the charge and can hit up to 10 times in the air

Street Fighter
EX Passives:
Crazy Vulcan Upgrade
-Requires level 10 Mount
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases maximum number of hits by 1 per level

Heaven's Net Upgrade
-Requires level 10 Heaven's Net
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage amplification by 5% per level
-Decreases cast delay by 15% per level

Junk Spin Upgrade
-Requires level 10 Junk Spin
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases special object chance by 10% per level
-Increases special object damage by 5% per level

EX Actives:
Deadly Poison Grab Explosion
-Requires level 5 Grab Explosion
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 1 Clear Cube Fragment
-Grab Explosion with a purple animation/swirl
-Can inflict poison and slow

Block Bomb
-Requires level 5 Block Buster
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Punches the ground to produce a giant block with dynamite sticking out
-Punches the block forward which explodes after a certain distance
-Can inflict stun

Grappler
EX Passives:
Shoulder Tackle Upgrade
-Requires level 10 Shoulder Tackle
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Decreases charge time by 0.07 seconds per level

Spire Upgrade
-Requires level 10 Spire
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to inflict stun
-Increases damage by 10% per level
-Increases splash damage by 10% per level
-Increases collision damage by 10% per level
-Increases stun chance by 20% per level
-Increases stun level by 5 per level

Suplex Cyclone Upgrade
-Requires level 10 Suplex Cyclone
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases move speed by 10% per level

EX Actives:
Airclutch
-Requires level 5 Airsteiner
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 1 Clear Cube Fragment
-Grabs onto the enemy's head and spins him around
-Slams him once into the ground where the enemy bounces back up into the air for a second slam down

Cyclone Attack
-Requires level 5 Suplex Cyclone
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Grabs an enemy and begins to spin rapidly
-Rolls forward with the enemy up to a certain distance and ends with a powerful kick

Male Gunner
General
Punisher Upgrade
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 2
-Decreases damage by 15%
-Decreases shock wave damage by 15%

Mach Kick Upgrade
-Requires level 10 Mach Kick
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases knockback distance by 10% per level
-Increases damage by 10% per level

Barbeque Upgrade
-Requires level 10 Barbeque
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of shots by 2

M-137 Gatling Upgrade
-Requires level 10 M-137 Gatling
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases piercing chance by 10% per level
-Increases damage by 10% per level

Robot RX-78 Land Runner Upgrade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases explosion radius by 8% per level
-Increases damage by 8% per level

Silver Bullet Upgrade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases maximum number of bullets by 2 per level
-Increases damage by 5% per level
-Increases bonus damage against undead, demons and ghost by 5% per level

G-14 Hand Grenade Upgrade
-Requires level 10 G-14 Hand Grenade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to throw 2 grenades at once
-Chance increases by 15% per level

Ranger

Launcher

Mechanic

Spitfire

Female Gunner
General
Spriggan Upgrade
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 2
-Decreases damage by 15%
-Decreases shock wave damage by 15%

Needle Sobat Upgrade
-Requires level 10 Mach Kick
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases knockback distance by 10% per level
-Increases damage by 10% per level

Barbeque Upgrade
-Requires level 10 Barbeque
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of shots by 2

M-137 Gatling Upgrade
-Requires level 10 M-137 Gatling
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases piercing chance by 10% per level
-Increases damage by 10% per level

Robot RX-78 Land Runner Upgrade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases explosion radius by 8% per level
-Increases damage by 8% per level

Silver Bullet Upgrade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases maximum number of bullets by 2 per level
-Increases damage by 5% per level
-Increases bonus damage against undead, demons and ghost by 5% per level

G-14 Hand Grenade Upgrade
-Requires level 10 G-14 Hand Grenade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to throw 2 grenades at once
-Chance increases by 15% per level

Ranger
EX Passives:
Gun Guard Upgrade:
-Requires level 50/55/60
-Max Level: 3
-Cost: 1 TP
-Gives gun guard a chance to completely block all damage from a [ranged] attack (does not specify a base value)
-Increases Chance to Completely Block all Damage by 10% Per Level

Head Shot Upgrade:
-Requires level 5 Head Shot
-Requires level 65/70
-Max Level: 2
-Cost: 1 TP
-Increases Damage by 8% Per Level
-Increases Piercing Bonus by 5% Per Level

Gun Dance Upgrade:
-Requires level 10 Gun Dance
-Requires level 65/70
-Max Level: 2
-Cost: 2 TP
-Increases Minimum Number of Shots by 2 Per Level
-Increases Maximum Number of Shots by 4 Per Level

EX Actives:
Burning Spike:
-Requires level 5 Sonic Spike
-Requires level 60/65/70
-Max Level: 3
-Cost: 2 TP
-Cooldown: 30 Seconds
-Costs 2 Clear Cube Fragments
-Deals fixed damage with multiple hits, starting with 5 hits at first level
-Has a chance to inflict burn status on the enemy with fixed damage

Ultimate Multi Head Shot:
-Requires level 5 Multi Head Shot
-Requires level 70
-Max Level: 1
-Cost: 3 TP
-Cooldown: 50 Seconds
-Costs 3 Clear Cube Fragments
-Enhanced version of Multi Head Shot in pretty much every way.

Launcher
EX Passives:
M-3 Flame Thrower Upgrade
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 8% per level
-Increases size by 5% per level
-Increases hit stun by 5% per level

Steyr Bazooka Upgrade
-Requires level 65/66/67
-Max level: 3
-Cost: 1 TP
-Grants the ability to inflict bleeding
-Increases initial hit damage by 8% per level
-Increases explosion damage by 8% per level
-Increases bleeding chance by 10% per level
-Increases bleeding level by 5 per level
-Increases bleeding damage by 100 per level

FM-92 mk2 Lancer Upgrade
-Requires level 10 FM-92 mk2 Lancer
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of missiles by 2
-Increases maximum number of hits by 2

EX Actives:
Pampero Booster
-Requires level 5 Flame Thrower Booster
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-"Blue" version of the Flame Thrower Booster
-Deals water damage and instantly freezes the target on hit, even bypassing immunity

FM-92 mk2 Lancer SW
-Requires level 5 FM-92 mk2 Lancer
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Launches 6 missiles into the air
-Each missile will randomly seek out a target to hit

Mechanic
EX Passives:
Robots Explosion Upgrade
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Robots affected by Robots Explosion will deal additional damage
-Increases damage by 5% per level

Robot Ez-8 Count Down Upgrade
-Requires level 10 Robot Ez-8 Count Down
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases duration by 15% per level
-Increases damage by 10% per level

G-1 Corona Upgrade
-Requires level 10 G-1 Corona
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to fire a strengthened shot after 2 shots
-Increases the damage on the strengthened shot by 20% per level
-Increases hit stun by 10% per level

Sparrow Factory Upgrade
-Requires level 10 Sparrow Factory
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases maximum number of Sparrows by 1 per level

EX Actives:
Ez-10 Counter Attack
-Requires level 5 Robot Ez-8 Count Down
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: 0.5 seconds
-Cool down: 30 seconds
-Cost 2 Clear Cube Fragments
-Summons a bigger version of the Ez-8
-After the explosion, it releases 5 Rx-78 Land Runners

Robot Ex-S Viper Zero
-Requires level 5 Robot Ex-S Viper
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.7 seconds
-Cool down: 50 seconds
-Duration: 6 seconds
-Superior version of the Ex-S with no cool down between each set of shots
-Has a piercing laser attached to it
-Drops 3 Land Runners via Mech Drop style after exploding

Spitfire
EX Passives:
Magical Attack Change
-Requires level 60
-Max level: 1
-Cost: 0 TP
-Changes M-61 Mine and Flying C4 from physical to magical damage

Increase Bullet Buff Count Upgrade
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases maximum number of bullets from buffs by 6 per level

Crossmore Upgrade
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 1 per level
-First level reduces damage by 30%
-Second level reduces damage by an additional 14%

Light Quantum Bomb Upgrade
-Requires level 10 Light Quantum Bomb
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases size by 10% per level

Flame Bullet Upgrade
-Requires level 10 Explosive Bullet
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Consumes 2 bullets per shot
-Increases maximum number of fire explosions up to 3
-Increases damage by 30% per level
-Increases maximum number of bullets by 4 per level

Freeze Bullet Upgrade
-Requires level 10 Freeze Bullet
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Consumes 2 bullets per shot
-Increases damage by 35% per level
-Increases freeze chance by 5% per level
-Increases maximum number of bullets by 4 per level

EX Actives:
M-61 Mine
-Requires level 5 Flash Mine
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 2 Clear Cube Fragments
-Drops a Flash Mine that deals percent damage and releases a ball into the air
-Ball detonates shortly after release dealing fixed physical damage
-Can inflict stun

Flying C4
-Requires level 5 C4 Remote
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 3 Clear Cube Fragments
-Allows you to toss up to 3 C4 charges at a distance
-Deals fixed physical damage and slows the target down

Mage
General
Fluorescent Upgrade
-Requires level 10 Fluorescent
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Adds 1 additional ball
-Decreases base damage by 10%

Elemental Burn Upgrade
-Requires level 10 Elemental Burn
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability light up a second mark by chance
-Chance increases by 10% per level

Whip Upgrade
-Requires level 10 Lesson Start
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases the strength of buffs by 10% per level
-Increases damage by 10% per level

Invoke Hodor Upgrade
-Requires level 10 Invoke Hodor
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to summon a higher level Hodor by chance
-Chance increases by 20% per level
-Hodor's level increases by 4 per level

Ancient Library Upgrade
-Requires level 10 Ancient Library
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases duration by 3 seconds per level

Shururu Upgrade
-Requires level 10 Provocation Doll: Shururu
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases magic defense reduction by 2% per level
-Increases duration by 1 second per level

Aura Shield Upgrade
-Requires level 10 Aura Shield
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases HP to MP ratio by 2% per level
-Increases damage absorption by 1% per level

Hand Strike (Palm Blast) Upgrade
-Requires level 10 Hand Strike
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases travel distance by 10% per level
-Increases damage by 10% per level

Elemental Master
EX Passives:
Void Upgrade
-Requires level 10 Void
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Grants the ability to launch a King Void
-Increases damage of the King Void by 5% per level
-Increases the chance to launch a King Void by 5% per level
-Has a hidden 5% base to launch a King Void at level 0
-King Void is 200% bigger than a regular void and deals double the amount of damage per hit

Halloween Buster Upgrade
-Requires level 10 Halloween Buster
-Requires level 65
-Max level: 1
-Cost: 2 TP
-Increases maximum number of Jack o Lanterns by 1
-Decreases damage by 40%

Arctic Fist Upgrade
-Requires level 10 Arctic Fist
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases maximum number of attacks by 1 per level
-Decreases attack delay by 0.1 second per level

EX Actives:
Shining Chilling Fence
-Requires level 5 Sun Burst
-Requires level 5 Chilling Fence
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: 0.9 seconds
-Cool down: 30 seconds
-Cost 2 Clear Cube Fragments
-Creates a Chilling Fence with electricity surrounding it which deals damage to any enemies touching it
-Explodes after a certain duration or loses all HP dealing massive water damage

Flame Void Volcano
-Requires level 5 Void
-Requires level 5 Flame Strike
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 1.2 seconds
-Cool down: 50 seconds
-Cost 3 Clear Cube Fragments
-Creates a volcano in front of you, dealing initial explosion damage
-Four streams of mini-seeking Voids come pouring out the volcano
-After a certain duration, the volcano explodes for its final damage

Summoner
EX Passives:
Summon Spirit Upgrade
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Allows you to summon 1 additional T1 spirit per level

Target It Upgrade
-Requires level 10 Target It!
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases duration by 10% per level

Summon Luis Upgrade
-Requires level 10 Invoke Luis
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to summon a higher level Luis by chance
-Chance increases by 20% per level
-Luis's level increases by 4 per level

Summon Echeverra Upgrade
-Requires level 10 Summon Echeverra
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to summon a higher level Echeverra by chance
-Chance increases by 20% per level
-Echeverra's level increases by 4 per level

EX Actives:
Summon Alicia
-Requires level 5 Summon Wisp
-Requires level 60/65/70
-Max level: 3
-Cost: 1 TP
-Cast time: 0.5 second
-Cool down: 30 seconds
-Duration: 40 seconds
-Cost 2 Clear Cube Fragments
-Max number on field: 1
-Boosts light damage and resistance by 10/15/20
-Creates a move speed aura that boost ally's move speed by 10%/15%/20%
-Counts towards maximum number of T1 spirits

Summon Shade
-Requires level 5 Summon Stalker
-Requires level 60/65/70
-Max level: 3
-Cost: 1 TP
-Cast time: 0.5 second
-Cool down: 30 seconds
-Duration: 40 seconds
-Cost 2 Clear Cube Fragments
-Max number on field: 1
-Boosts dark damage and resistance by 10/15/20
-Creates a darkness aura that blinds any enemy near Shade
-Counts towards maximum number of T1 spirits

Summon Selist
-Requires level 5 Summon Ador
-Requires level 60/65/70
-Max level: 3
-Cost: 1 TP
-Cast time: 0.5 second
-Cool down: 30 seconds
-Duration: 40 seconds
-Cost 2 Clear Cube Fragments
-Max number on field: 1
-Boosts fire damage and resistance by 10/15/20
-Creates a damage buff aura that boosts physical and magical attack by 10%/15%/20%
-Counts towards maximum number of T1 spirits

Summon Latria
-Requires level 5 Summon Naiad
-Requires level 60/65/70
-Max level: 3
-Cost: 1 TP
-Cast time: 0.5 second
-Cool down: 30 seconds
-Duration: 40 seconds
-Cost 2 Clear Cube Fragments
-Max number on field: 1
-Boosts water damage and resistance by 10/15/20
-Creates an absorption aura that absorbs 10%/20%/30% of the damage from allies
-Counts towards maximum number of T1 spirits

Summon Rage Sandor
-Requires level 5 Invoke Sandor
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 1.5 seconds
-Cool down: 50 seconds
-Duration: 200 seconds
-Cost 900 gold
-Looks like Sandor but with a halberd
-Attacks similarly to Sandor with some new special attacks
-Only has the provocation aura ability

Witch
EX Passives:
Sweet Candy Bar Upgrade
-Requires level 5 Sweet Candy Bar
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases maximum number of uses by 1 per level

Enhanced Magic Missile Upgrade
-Requires level 10 Enhanced Magic Missile
-Requires level 65/67/69
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases X-axis travel distance by 50px per level
-Increases Y-axis travel distance by 30px per level

Antigravity Starter Upgrade
-Requires level 10 Antigravity Starter
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases launch strength by 10% per level
-Increases damage by 10% per level

EX Actives:
Great Flapper
-Requires level 5 Transform Flapper
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 20 seconds
-Cost 2 Clear Cube Fragments
-Acts similar to Transform Flapper except much larger
-Sleeper buffs all your stats by a percent amount
-Failure lowers your attack speed and move speed but buffs attack

Broom Bound Spin
-Requires level 5 Broom Spin
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: 0.5 seconds
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Acts like a regular Broom Spin except you bounce back up several times before a final slam
-Can inflict shock

BattleMage
EX Passives:
Stabbing Wheel Upgrade:
-Requires level 10 Stabbing Wheel
-Requires level 55/60/65
-Max Level: 3
-Cost: 1 TP
-Increases Damage by 10% Per Level
-Increases Splash Radius by 10% Per Level

Chaser Upgrade:
-Requires level 10 Neutral Chaser
-Requires level 65
-Max Level: 1
-Cost: 2 TP
-Increases maximum number of chasers by 2

Meteor Dash Upgrade:
-Requires level 10 Meteor Dash
-Requires level 65/70
-Max Level: 2
-Cost: 1 TP
-Increases Damage by 10% Per Level
-Increases Status Resistance during skill by 10% Per Level

EX Actives:
Enchanted Swing:
-Requires level 5 Full Swing
-Requires level 60/65/70
-Max Level: 3
-Cost: 2 TP
-Cooldown: 20 Seconds
-Costs 2 Clear Cube Fragments
-Requires and consumes 1 Chaser
-Stronger and Wider version of Full Swing (even level 1 does more damage
then max full swing [~2700% for max full swing, 3000% for Enchanted
Swing) that also takes on the element of the consumed chaser and applies
an effect based off of it as well; usually the effect is the opposite
of the buff of the chaser, for example slowing down in case of light
chaser. Neutral lowers elemental resistance. Caveat: It takes its sweet
time to execute.

EX Punto Wave*:
-Requires level 5 Punto Wave
-Requires level 70
-Max Level: 1
-Cost: 3 TP
-Cooldown: 50 Seconds
-Costs 3 Clear Cube Fragments
-Version of Punto Wave that does extreme fixed damage (Punto Wave is
percentage) for its finisher in an extremely large cone radius (<).

* 진 [punto wave] is the Korean, and 진 is jinrare, like the 62/67 equips. In this context, I'm assuming it simply means EX.

Priest
General
Slow Heal Upgrade
-Requires level 10 Slow Heal
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to apply a stamina and spirit buff
-Increases recovery rate by 5% per level
-Increases stamina and spirit by 25 per level

Cure Upgrade
-Requires level 5 Cure
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to apply a status resist buff
-Increases status resistance by 5% per level

Lucky Straight Upgrade
-Requires level 10 Lucky Straight
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level

Phoenix Hammer Upgrade
-Requires level 10 Phoenix Hammer
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to move along the y-axis
-Increases damage by 10% per level

Rising Emblem Upgrade
-Requires level 10 Rising Emblem
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases launch strength by 3% per level

Grasp Hand of Anger Upgrade
-Requires level 10 Grasp Hand of Anger
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Grants the ability to pull enemies towards you
-Increases damage by 10% per level

Crusader
EX Passives:
Spear of Victory Upgrade:
-Requires level 10 Spear of Victory
-Requires level 55/60/65
-Max Level: 3
-Cost: 1 TP
-Increases Damage by 10% Per Level
-Increases Piercing Duration by 0.4 Seconds Per Level

Revenge of Light Upgrade:
-Requires level 10 Revenge of Light
-Requires level 65/70
-Max Level: 2
-Cost: 1 TP
-Gives a chance when struck by a mob to trigger Revenge of Light on the attacking mob
-Increases Damage by 10% Per Level
-Increases Chance to Trigger Revenge of Light when Hit by 10% Per Level

Hammer of Contrition Upgrade:
-Requires level 10 Hammer of Contrition
-Requires level 65/70
-Max Level: 2
-Cost: 1 TP
-Increases Chance to Charm mobs by 10% Per Level
-Increases Damage by 10% Per Level

EX Actives:
Pressure Wall:
-Requires level 5 Wall of Force
-Requires level 60/65/70
-Max Level: 3
-Cost: 2 TP
-Cooldown: 30 Seconds
-Costs 1 Clear Cube Fragments
-Creates 2 Wall of Force, encasing a group of mobs and eventually
exploding for a large amount of fixed damage if they are not destroyed
within 5 seconds.

Flash Scrap:
-Requires level 5 Flash Orb
-Requires level 70
-Max Level: 1
-Cost: 3 TP
-Cooldown: 50 Seconds
-Costs 2 Clear Cube Fragments
-Variation of Flash Orb that pushes mobs in front of it similar to Wall of Force, though it cannot be destroyed.
-Detonates in 5 seconds - enemies caught directly on it take extreme
fixed damage, others take splash damage if within the radius.
-After Detonating splits into several smaller orbs that explode
immediately once they reach the ground for a mediocre amount of fixed
damage.
-The main orb detonation also stuns, though it's stun level is somewhat low (61).

Infighter
EX Passives:
Will Driver Upgrade
-Requires level 1 Will Driver
-Requires level 55
-Max level: 3
-Cost: 1 TP
-Increases size by 100px per level
-Increases buff effect by 10% per level

Gorgeous Combination Upgrade
-Requires level 10 Gorgeous Combination
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-increases attack speed by 10% per level

Ducking Body Blow Upgrade
-Requires level 10 Ducking Body Blow
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases damage by 10% per level
-Increases stun duration by 10% per level

Hurricane of Judgement Upgrade
-Requires level 10 Hurricane of Judgement
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the chance to launch 2 Hurricanes of Judgement
-Increases chance of launching 2 Hurricanes by 34% per level

EX Actives:
Climax Jab
-Requires level 5 Machinegun Jab
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Punches the enemy 8 times followed by a final strike dealing percent damage
-Enemy turns red for 3 seconds and then explodes dealing fixed damage

Violent Combination
-Requires level 5 Heavenly Combination
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Delivers 5 powerful blows to the enemy
-Deals percent damage
-Final strike can hit up 3 times

Exorcist
EX Passives:
Giant Whirlwind Upgrade
-Requires level 10 Giant Whirlwind
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Grants the ability to throw your weapon towards the Y-axis
-Increases damage by 10% per level

Giant Swing Upgrade
-Requires level 10 Giant Swing
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases maximum number of spins by 1

Gale Smash Upgrade
-Requires level 10 Gale Smash
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 10% per level
-Increases stun chance by 5% per level

Suppression Amulet Upgrade
-Requires level 10 Suppression Amulet
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to inflict hold
-Increases duration by 1 second per level
-Increases hold level by 5 per level

Baek Ho Upgrade
-Requires level 10 Baek Ho
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases damage by 8% per level
-Decreases attack delay by 8% per level

Entering Nirvana Upgrade
-Requires level 10 Entering Nirvana
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Increases size by 10% per level
-Increases damage by 8% per level

EX Actives:
True Black Tortoise
-Requires level 5 Black Tortoise
-Requires level 60/65/70
-Max level: 3
-Cost: 3 TP
-Cast time: 0.6 seconds
-Cool down: 95 seconds
-Duration: 45 seconds
-Cost 1 Clear Cube Fragment
-Acts similar to Black Tortoise except the grab has an area of effect

Cruel Smash
-Requires level 5 Repeated Smash
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 2 Clear Cube Fragments
-Starts out similar to Repeated Smash except the final strike is similar to Star in the Sky
-Can inflict stun

Thief
General
Diving Arrow Upgrade
-Requires level 10 Diving Arrow
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases maximum number of hits by 1 per level

Shining Cut Upgrade
-Requires level 10 Shining Cut
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Reduces travel distance by 10% per level
-Increases damage by 10% per level

Curse Spear Upgrade
-Requires level 10 Curse Spear
-Requires level 50/55/60
-Max level: 3
-Cost: 1 TP
-Increases maximum number of spears by 1 per level

Dark Soul Upgrade
-Requires level 10 Dark Soul
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Grants the ability to launch a much more powerful and larger Dark Soul
-Increases the chance of launching a strengthened Dark Soul by 5% per level
-Increases the damage of the strengthened Dark Soul by 5% per level

Shuriken Upgrade
-Requires level 10 Shuriken
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Grants the ability to throw 2 shurikens
-Increases maximum number of shurikens thrown by 1
-Decreases damage by 30%

Eraser Upgrade
-Requires level 10 Eraser
-Requires level 50
-Max level: 1
-Cost: 2 TP
-Increases maximum number of hits by 1

Rogue

Necromancer
EX Passives:
Soul Lure Upgrade
-Requires level 10 Soul Lure
-Requires level 55/60/65
-Max level: 3
-Cost: 1 TP
-Increases duration by 0.25 seconds per level

Black Web Upgrade
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Grants the ability to inflict hold
-Increases damage by 10% per level
-Increases hold chance by 10% per level
-Increases hold level by 5 per level

Apport Ballacre Upgrade
-Requires level 10 Apport Ballacre
-Requires level 65/70
-Max level: 2
-Cost: 1 TP
-Reduces MP consumption by 10% per level
-Increases damage by 10% per level

EX Actives:
Concentration of Dead
-Requires level 5 Blame of Dead
-Requires level 60/65/70
-Max level: 3
-Cost: 2 TP
-Cast time: Instant
-Cool down: 30 seconds
-Cost 2 Clear Cube Fragments
-Creates a dark pond with grasping hands coming out
-Deals damage over time and can inflict hold

Jet of Dark Energy
-Requires level 70
-Max level: 1
-Cost: 3 TP
-Cast time: Instant
-Cool down: 50 seconds
-Cost 1 Clear Cube Fragment
-Requires Nicolas
-Works similar to the non-EX version except stronger and longer grab duration

_________________
AFK. Hard.

m1stGUN: Desperado (70) - Lv8 Animator
LadyBella: FMech (70) - Lv1-4 Enchanter
m1stHACKER: FS Paladin (70) - Lv9 Alchemist
Rayz0rM: Gaia (70) - Lv9 Disassembler
WangZhaojun: Archmage (70)
m1stSLACKER: Zerker (70)
m1stXO: Magic Hyperion (62) - Lv6 Enchanter

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Re: EX Skills: Actives & Passives, Listed.

Post by MangoIce on Thu Jun 02, 2011 4:49 pm

o dayum m1st must've took a while to do this lol thx for the guide
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Re: EX Skills: Actives & Passives, Listed.

Post by Brodie on Thu Jun 02, 2011 5:05 pm

Mango, pretty sure, copy and paste
"Ghost Knight"
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Brodie
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Re: EX Skills: Actives & Passives, Listed.

Post by m1stGUN on Fri Jun 03, 2011 1:40 am

Brodie's right Smile

Enjoy your skill planning! ^_^

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m1stGUN: Desperado (70) - Lv8 Animator
LadyBella: FMech (70) - Lv1-4 Enchanter
m1stHACKER: FS Paladin (70) - Lv9 Alchemist
Rayz0rM: Gaia (70) - Lv9 Disassembler
WangZhaojun: Archmage (70)
m1stSLACKER: Zerker (70)
m1stXO: Magic Hyperion (62) - Lv6 Enchanter

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m1stGUN
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Re: EX Skills: Actives & Passives, Listed.

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